/*
 * Copyright (c) 2007, Olof Naessen and Per Larsson
 *
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification, 
 * are permitted provided that the following conditions are met:
 *
 *    * Redistributions of source code must retain the above copyright notice, 
 *      this list of conditions and the following disclaimer.
 *    * Redistributions in binary form must reproduce the above copyright notice, 
 *      this list of conditions and the following disclaimer in the documentation 
 *      and/or other materials provided with the distribution.
 *    * Neither the name of the Darkbits nor the names of its contributors may be 
 *      used to endorse or promote products derived from this software without 
 *      specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "waterstartile.hpp"
#include "level.hpp"
#include "resourcehandler.hpp"

WaterStarTile::WaterStarTile(int x, int y)
:Tile(x, y),
mCollected(false)
{
    mStarAnimation = ResourceHandler::getInstance()->getBitmap("star.bmp");
    mWaterAnimation = ResourceHandler::getInstance()->getBitmap("watertile.bmp");
	mStarSample = ResourceHandler::getInstance()->getSample("star.wav");
}

WaterStarTile::~WaterStarTile()
{

}

void WaterStarTile::collision(Level* level, Ball* ball)
{
    if (!mCollected)
    {   
        level->setCollectedStars(level->getCollectedStars() + 1);
        mCollected = true;
		play_sample(mStarSample, 150, 128, 1000, 0);
    }   
}

void WaterStarTile::draw(BITMAP* dest, int frame, int scroll)
{
    if (!mCollected)
    {
        frame = frame % (mStarAnimation->w / 16);
	    masked_blit(mStarAnimation, dest, frame * 16, 0, getX() - scroll, getY(), 16, 16);
    }

    frame = frame % (mWaterAnimation->w / 16);
    masked_blit(mWaterAnimation, dest, frame * 16, 0, getX() - scroll, getY(), 16, 16);
}
